LIVE Gun Show has begun.

Second Ledger

Vesper City keeps two ledgers.
Start yours.

Crime, families, wars, and rackets in a living city that never stops moving.

104Mobsters in the City
0On the Streets Now
0Jobs Pulled Today
$176,543,484Cash in Circulation
0Districts Contested

What You're Stepping Into

Twelve systems, one city

The Crime Ladder

Ten rungs from pickpocketing corners to cracking a casino vault. Every job up the ladder pays better than the last — and risks a lot more.

Heat & The Feds

Every score turns up the heat. Cool off, buy your way clean, or push your luck until the Feds come knocking.

Dirty Money & Laundering

Vice pays in cash the bank won't touch. Run it through a front you own and watch it come out clean — for a price.

Streets & Rackets

Deal drugs across five boroughs, run a den or a chop shop, and learn which corners are too hot to work today.

An Arsenal That Grows With You

Six weapon classes with real tactical tradeoffs, and guns that level up through use — earn a name for yours at the top.

Families & War

Pledge to a family, climb its ranks, and go to the mattresses over turf. Bosses call it; crews carry it out.

Vendettas

Cross the wrong player and it gets personal. Declare a feud and the fight follows both of you until somebody breaks.

Territory Economy

Twenty-five districts across five boroughs, each running its own trade. Whoever holds the ground taxes everyone on it.

Contracts & Betrayal

Put a price on somebody's head, guard a body for hire, or run an escort — and decide whether loyalty is worth more than the payday.

The Living Herald

Vesper City's paper of record writes itself from what actually happens — wars, busts, scores, and the names behind them.

Feared or Beloved

Every deed leans the city's opinion of you one way. Rule by fear or by loyalty — both roads reach the same crown.

King of Vesper

A five-act campaign from a bus-station nobody to the boss whose family holds the whole city — if you can keep it for a week straight.

The Loop

How a day plays

1

Check the wire

Turns, heat, jail status, today’s job board — know what you’re working with before you spend a turn.

2

Work an angle

Run crimes, deal on the corner, or work a contract. Cash and respect come from the street, not the sidelines.

3

Answer for the family

Back a war, hold a district, collect from a front — a crew is only as strong as who shows up.

4

Bank it or push it

Launder what needs laundering, stash what's safe, and decide if tonight's the night you hit the tables.

The Herald

This week in Vesper City

Read the full Herald →

Top Mobsters

#NameFamilyRespect
1 Sam 140
2 Manual Verify 11
3 Jail141762 7
4 Map1784167496 3
5 Map1784167382 3
Full rankings →

Top Families

— rankings not available right now —

Full rankings →

Pick Your Hustle

Everybody needs a first move

The Muscle

“Get strong, get feared.”

Train, fight, and build the kind of reputation that clears a room when you walk in.

The Corner

“Buy low. Walk. Sell high.”

Learn the drug trade street by street — and where the smart money launders it after.

The Storefront

“Own something. Everything else follows.”

Buy a front, collect like clockwork, and build toward a business empire that outlives one bad night.

The Family Man

“Alone you're a target. Find a crew.”

Join a family, put in the work, and let the whole city learn your name through them.

Vesper City keeps two ledgers.

Start yours — free to play, passwordless, minutes to your first score.

Play Free